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Covering the latest in innovative worldwide advertising, visual culture, and more.

 

Aap!Steps, escalator step advertising garners further praise

December 1st, 2008

DDB, ClearChannel and distributor Medialoop have effectively introduced Aap!Steps, the escalator step advertising system to Sweden via installation in Swedish metro stops; the campaign promoted a joint McDonalds and Coca Cola promotion.

The campaign won the Best Alternative Media campaign from magazine Resume.Se for August 2008.

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Move Over QR Codes - Here comes NFCs

December 1st, 2008

Softbank Mobile, NTT Data and Hitachi and Dutch smart chip maker Gemalto are testing a new technology that aims to replace printed QR Codes and provide participats digital information by simply swiping their compatible cellphone or laptop near posters or other advertisements.

The first “field test” for the NFC or Near Field Communication, a short range, high frequency wireless communication medium is being conducted in Chiba, Tokyo in WALL-E and Tinker Bell movie posters embedded with the new technology tags.

Test participants will be able to receive and view digital content such as movie stills and trailers simply by holding their NFC-compatible phones (containing NFC-USIM cards) next to the smart posters. Along with the digital content, users also receive an access code that, when transferred to a compatible Hitachi HDTV at home, allows them to view a WALL-E trailer in high definition (via Hitachiâ??s content distribution service).

The tests, which are designed to help the companies evaluate the effectiveness and potential of NFC smart posters as a promotional medium, could be a sign of things to come in the field of poster advertising. Should NFC smart posters become cheap and easy to produce, they have the potential to replace the ubiquitous QR (2D) code that commonly appears in Japanese advertising posters. NFC is seen as more convenient than QR code because the user does not have to scan a code and visit a separate website to view the data. Instead, digital content can be accessed directly with a simple swipe of the phone.

NFC aims to provide improved accessibility when compared with traditional QR code because the user does not have to scan a code and visit a separate website to view the data. Instead, digital content can be accessed directly with a simple swipe of the phone.

The technology sounds great, but the added cost of additional tags installation, a non universal platform, and additional required content may limit the potential of this technology.

[Source: Nikkei Net, NTT Data]

More on NFCs

General information on Near Field Communication - Wikipedia, the free encyclopedia

NFC - Industry Forum @ http://www.nfc-forum.org/home

Industry Coverage @ http://www.nearfieldcommunicationsworld.com/

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Interview with Visual Artist Marnix de Nijs

November 30th, 2008
Marnix de Nijs is as one of the leading exponents of interactive sculptures, and recently sat down with Aap! to discuss some of his recent artwork that explores the dynamics between the human body, machines and other technology.
Trained as a sculptor, de Nijs is now best known for his interactive machines which play with the perception and control of sounds and images. {RUN MOTHERFUCKER RUN} is an exemplary work of Marnix’s in which art + technology + body are connected. In the piece industrial treadmills are connected to digital display systems; running on the treadmill controls the speed of the digital display unit leading to pleasant and unpleasant surprises for participants.
What qualities do you value in your work, what do you strive to create?

As a contemporary artist I reflect on the world around me. A good work of art is for me a work that represents aspects of this world in critical manner and is successful when there’s a harmony, an agreement, a balance, between the way you present it and what you’re trying to say. The thing the work of art is trying to accomplish has to correspond with what it’s communicating. Because the world we live in gets more and more defined by technology it’s for me a logical step to use these technologies to tell something about this world, hence the technical character of my work.

How do the multi-faceted aspects of your work come together - do the mediums feel separate or do they all remain fluid and connected?
Using so many aspects in my work I quite often work like a director, balancing out ingredients like the physical experience and the audio-visual experience. Technically I most often manage to find a fluid balance. The total experience I create however quite often contains some friction. I’m using interactive technologies to generate a bigger involvement of my audience, they get a certain amount of control over the situation but at the same time the systems I design also manipulate the perception and therefor also the behavior of this audience. I always try to program my works so that within a reasonable span of time you can find a new balance between all your sensory inputs: auditory, visual as well as that of your organ of balance. These are the ingredients between which I create a new balance, and you either find it or you don’t, if you find it you stay connected, if not, you loose control and disconnect.

Do you have any set goals for this work or are you just interested in the creative process? What has been the result?
My productions are often technically complicated and expensive so I need to have a clear idea before the production starts. I define clear concepts that function as a reference point during the whole creative process but at the same time I always shape a production in a way that I can anticipate on specific qualities of a setup that reveal themselves only during the production. Qualities that are not necessarily the same ones that I thought to find when initiating a new project.
Do you see your projects as art or manufactured products?

The motives for making my works are very much alike as the motives from any artist. The functionality of the works however demands for production processes that come pretty close to the production techniques of manufactured products. Some works also do have the potential to be translated into commercial products but creating something new is always more challenging for me then exploiting old idea’s.

How collaborative are your projects? Do you work with other artists, crafts people and in what ways?

I’m a very individual person and develop my ideas mostly on my own. I would however never be able to realize these idea’s without the help of the dynamic pool of crafts people, artists and technicians around me. I’m always very happy to be able to co-operate with people that think with me, understand the concept, come with ideas to improve the results.

What do you think of advertising and commercial driven “art”?

I would propose to keep it simple, advertising and commercial driven art is not “art” because the intentions with which the works are made are different. Specially when talking about the field I know best, new media or video and animation, you can however question in which field the biggest artistic and creative steps are made these days.

How do you commercialize your work?
My income mostly comes from fees I charge for presentation of my works. Until recently I presented my works mainly at the bigger international media-arts festivals, the last years there is also a bigger interest in my works from the museum and gallery world.

Do you ever feel that technology limits what you’re trying to do?
Technology mostly limits me time wise, specially when we have to develop it ourselves, then we mind end up having to little time to play artistically after the technology is finished.
Has technology ever failed you in trying to construct a piece and message?

It does happen but at the same time a setup quite often reveals unexpected qualities with which I can tell the message.

What would the work be without limits?

I honestly wouldn’t know, the idea of having unlimited possibilities already blocks my imagination.

What is a typical work day/week like for you?
I usually work 6 or 7 days a week, wake up around 9 or 10 am, start with the administrative jobs and end my day with the more artistic jobs around 12 pm. I break the day with an extensive dinner.
What has influenced your practice and how do you see yourselves inspiring others?
I don’t have hero’s or something but I have a strong interest in sculpture, technology and how this technology influences modern city life. I’m aware I inspire for example students, it’s nice to notice but It’s not something I actually work on or think about?

What new pieces are you working on?

I hope to finish my research project Exercise in Immersion by the end of September, at the same time I looking for new partners to create new levels for my installation Exploded views.

Do you collect anything?

No. It’s probably funny to read from somebody making such big hardware but I don’t like to have stuff around me.

Thanks Marnix!

Read more on Marnix De Nijs @

www.marnixdenijs.nl
www.runmotherfuckerrun.nl

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“Chew on This” - Big Bite Norway uses Aap!Rails in Winter Holiday Campaign

November 30th, 2008

Big Bite, a leading sandwich company in Norway is using escalator handrail advertising to connect holiday shoppers to delicious specials.

Big Bite Norway

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Billboards, Calcultta 1945

August 7th, 2008

“A bewildering mass of billboards at the corner of Harrison Street
(Burra Bazar) and Strand Road. One of the oldest sections of Calcutta,
at the foot of Howrah Bridge, it is a fine vantage point for
photo-graphing the passing parade of oddly dressed natives and curious
vehicles.”

Billboards, Calcutta (1945) from a WWII Military Photograph Album

One can’t help but be inspired by the wonders of Metropolitan Calcutta with great hand painted outdoor signage, street lief, commerce and energy. Explore the series to see even more vintage life.

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Tokyo’s Advertising Paradise, Now On Google Street View

August 6th, 2008

Japan Office as Seen From Google Maps Street View…

Google’s hardworking wizard camera vans have finished traversing the labyrinth that is Tokyo; which means today you can tour some of the world’s most wonderful advertising and general real estate in Tokyo without leaving the comfort of your desk. No flight required….

While most foreigners will be happy to virtually tour the wonders of Meiji Shrine, see the shopping district of Ginza or visit the tourist spots of Tsukiji fish market,… we’ve put together a quick tour of some of our favorite outdoor media spots in Tokyo for the virtual world to enjoy.

Hachiko Square Shibuya Tokyo - one of Tokyo’s busiest railway stations, Shibuya is known as one of the fashion centers of Japan, particularly for young people, and as a major nightlife area. The central meeting points features some of the largest and most expensive media real estate in the world. With full building digital displays to street teams - this is a great place to start on your tour of Japanese outdoor media.

Shibuya 109 - The iconic building owned by the Tokyu group is the original of the 2 and displays some of the finest building wraps in the world.

Read the rest of this entry »

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Daily Inspiration: SURFING IN THE RAIN

June 10th, 2008


Gray, rainy days may be about to get more colorful thanks to a new umbrella invented by Japanese researchers. The Internet Umbrella, conceived by a team at Keio University, acts as a photo browser by displaying images from the Internet as the user walks along. The handle of the umbrella contains a projector that displays images on the underside of the umbrella. The Internet umbrella, named Pileus (meaning the head of a mushroom) was created by two young graduate students. Second-year doctoral student Matsumoto Takashi, 27, and first-year masterâ??s student Hashimoto Sho, 22, of Keio Universityâ??s Graduate School of Media and Governance were motivated by a desire to make walking on rainy days more enjoyable.Pileus has been presented or displayed in several countries, including the United States, France, and Austria, and won the Innovation Prize at Laval Virtual 2007, Europeâ??s biggest virtual reality convention.

Read the rest of this entry »

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Aap!Motion - Animated Lenticular Panels Covered in the Discovery Channel’s “Invention”

June 8th, 2008

Professor Lagos, a physicist from the University of Chile and Enrique Vial discuss their original invention of
large format animated lenticular panels on the Discovery Channel’s “Invention” series. The technology was acquired by Aap!Global in 2006 and used today throughout the world in subway tunnels, pedestrian walkways to bring static media to life. The technology is used as a foundation for today’s current digital tunnel advertising systems.

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“Rullende sex i Bergen” Press Coverage in NA24 - Advertising Publication

June 6th, 2008

Medialoop’s installation of Aap!Rails and Aap!Motion for Sex and the City covered in advertising publication NA24.

[ Read original Article "Rullende sex i Bergen" ]

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Sex and the City!

June 3rd, 2008

Sex and the City - Integrated Alternative Advertising from aapglobal on Vimeo.


Warning - Shameless Plug:

Integrating different mediums is an effective way to build and drive a successful client campaign. This is exactly what New Line Cinema has done by integrating alternative advertising mediums Aap!Rails, escalator handrail graphics and Aap!Motion lenticular billboards with traditional flyer and poster work in Norway via Aap!Global distributor MediaLoop. We’re excited by the implementation and will be sharing some more pictures, videos and more shortly. In the meantime check out Sex and City the Movie at your local cinema or learn more about alternative advertising.

[Sex and City - the Movie]

More on

Aap!Motion - Lenticular Billboards

Aap!Rails - Escalator Advertising

W

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